For Launch in September 2019
Open Questions
How are pins earned? What is a list of potential achievements/milestones to get a pin?
This will determine how we hint to the user how to earn a pin.
- What pins will be in the initial DisneyNOW System Pins set?
- Potential:
- Authentication
- Birthday
- First time watching one of each: Full video, DCOM, Game
- Visited DisneyNOW every day for a week
- Potential:
- What is the user's entry pin for?
- "Collected for visiting DisneyNOW for the first time"
What happens when a way a pin is awarded is un-programmed?
- Pins intro modal depends on overall economy
With CP Team, what’s the best way to build out pin reveal fanfare and other parts of the pins program?
- Can we investigate launch with the Unity container for pins fanfare?
Brainstorm of Suggested reward thoughts:
- Low effort → higher effort in a set
- We want a lot of pins you can get for low effort but amount of pins goes down and effort goes up
- What types of behavior do we want to drive?
- Maybe 3 buckets of pin types
- Promotion pins
- Retention Pins
- System Pins
Potential Sound effects (not the full list)
Voiceover - VFX
Normal pin and bonus pin fanfare
Pins intro modal
Pin Reveal Fanfare
- SFX
- Bonus Pin Reveal Fanfare
- bag open sounds
- Bar filling up sound?
- Tapping on pin
- Any pin interaction related sounds
- Bonus Pin Reveal Fanfare
Answered
- Which shows will launch with pins out the door?
- DNOW System Pins
- Descendants 3
- TOTS
- Vampirina
- DuckTales
- Big City Greens
- Fancy Nancy
- Puppy Dog Pals
- Roadster Racers
- 3-5 pins per set