Date

Attendees



Duration: 1 and 1/2 hours

Goals

  • Discussion Items:  
    1.  Environment
    2. All Pins View
    3. Toggle View
    4. Reveal Pin

Notes

  • All head versions
  • All body versions
  • Set could dictate what the environment could be
    • Pulling assets by EOW
  • Flows/Ideas
    • Pin fills in set, no group
    • Pins fill in set, group pin
    • Pins fill in set, reveals special pin (not necessarily tied to grouping them all) 
    • Future: duos/group pins are collected and then special group pin revealed on set finish
  • Reveal
    • Pins are still static and background now animates
    • Background is muted until you earn everything
  • General Ideas
    • Each pin can have background that gets lit up as user earns them
  • Getting rid of cards
  • Reviewed Cherrie’s explorations so far
    • 2 column grid looks good.
    • Progress bar + 1/8 indicator is clear
    • Checkmark on the card when a pin is done
    • Empty state = logo
    • Finished = special pin + check mark
    • In Progress Set = Progress bar, 1/8, most recently collected pin displays on card. 

Related Images

DG's Whiteboard Drawings  
  

Depicts - Flows/Ideas

  • Pin fills in set, no group
  • Pins fill in set, group pin
  • Pins fill in set, reveals special pin (not necessarily tied to grouping them all) 
  • Future: duos/group pins are collected and then special group pin revealed on set finish
  

 

 

Action items

  • Cherrie Go Gina Gordon  David Gardner By end of 2/19 week—gather assets for environments from server
    • Next week 2/28 Thursday meeting will show explorations 
    • Build directions onto existing pin deck—Show Tablet views 
    • Most likely getting rid of individual cards. Will still have cards to get into a set.
      • Cards will still exist for sets 
  • Rona Sheen refine flows based on latest visual explorations 

Attachments:

IMG_4841.JPG (image/jpeg)